Publications

︎︎︎Google Scholar Page

I publish primarily at Human Computer Interaction conferences (CHI, UIST, etc.) as part of my research lab. Listed below are conference publications and other writings (magazine articles, etc.).

Conference Publications

4. ecoEDA: Recycling E-Waste During Electronics Design.

Jasmine Lu, Beza Desta, K D Wu, Romain Nith, Joyce Passananti, Pedro Lopes. In Proc. User Interface Software and Technology (UIST) ’23.

[ paper ] [ video

E-Waste is the fastest growing consumer waste-stream in the world. Inside any device that might typically become e-waste, one can find dozens to hundreds of reusable components. Despite the abundance of components in e-waste, existing electronic design tools assume users will buy all components anew. To tackle this, we created a tool called ecoEDA that facilitates component reuse during the design process.  Read more in ecoEDA: Recycling E-Waste During Electronics Design.

3. Integrating Living Organisms in Devices to Implement Care-based Interactions.

Jasmine Lu,  Pedro Lopes. In Proc. User Interface Software and Technology (UIST) ’22.

[ paper ] [ video ] [ talk ]

We explore how embedding a living organism (in this case a slime mold, Physarum Polycephalum) as a functional component of a device, changes the user-device relationship. In our design, the user needs to care for the living organism (through providing food and water) in order for the device to work. When healthy, the organism participates in the device’s functionality by acting as a physical wire that enables power to the watch’s heart rate sensor. As such, caring for the device is intrinsic to its interaction design —with the user’s care, the slime mold becomes conductive and enables the sensor; conversely, without care, the slime mold dries and disables the sensor, and resuming care resuscitates the slime mold.
Read more in Integrating Living Organisms in Devices to Implement Care-based Interactions.

2. Designing with Chemical Haptics.

Jasmine Lu. Design Research Society Bilbao ’22.

[paper] [talk]

Chemical receptors exist all throughout our body and are embedded throughout our skin. In this paper, I discuss my recent explorations in chemosensory interfaces for the skin and what possibilities it enables for the interaction design community. I outline my process of designing with these sensations, discuss how the chemical haptics approach induces uniquely complex sensations, and speculate on chemosensory design futures. Read more in Chemical Haptics.

1. Chemical Haptics: Rendering Haptic Sensations via Topical Stimulants.

Jasmine Lu, Ziwei Liu, Jas Brooks, Pedro Lopes. In Proc. User Interface Software and Technology (UIST) ’21.

[paper] [video] [talk]

We propose a new class of haptic devices that provide haptic sensations by delivering liquid-stimulants to the user’s skin; we call this chemical haptics. Upon absorbing these stimulants, receptors in the user’s skin are chemically triggered, rendering distinct haptic sensations. We identified five chemicals that can render lasting haptic sensations: tingling (sanshool), numbing (lidocaine), stinging (cinnamaldehyde), warming (capsaicin), and cooling (menthol). To enable the application of our novel approach in a variety of settings (such as VR), we engineered a self-contained wearable that can be worn anywhere on the user’s skin (e.g., face, arms, legs).  Read more in Chemical Haptics.

Other Articles (magazine, online blogs, etc.)

2. Learning to work with chemicals as a haptic technology.

Jasmine Lu, Ziwei Liu, Jas Brooks, Pedro Lopes.
Interactions - Volume 29, Issue 4 (July-August 2022)
[link]

1. Achieving New Skin Sensations with Chemical Haptics.

Jasmine Lu.
ACM UIST Medium Blog (October 2021)
[link]